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Kingdom Come: Deliverance 2 explains seriously little solid behavior

Kingdom Come: Deliverance 2 explains seriously little solid behavior

Kingdom Come: Deliverance 2 PS5 PlayStation

Come kingdom: Deliverance II He has been out for a few weeks, giving the players of the reactive role -playing play many opportunities to prove the imagination of developers in the developer Warhorse Studios. With most of the missions offering a surprising number of resolutions, some designers were worried that it would never be discovered. Spoilers, especially for the main search, Taking French licenseTo continue!

A surprisingly moving secondary plot in KC: DII is Henry’s claustrophobia master, Sir Hans Capon, develops after being buried in the rubble of a destroyed tower, since unfortunately he found himself in the end of God’s finger, a Powerful bombing cannon. This subtram appears repeatedly, but things reach a critical point in the main mission, taking a French permit, when Henry must (surprise, surprise) once again to rescue Hans and free him from captivity in the castle of Malehov.

There is an impressive number Of ways in which this can be done, and the search itself can develop differently; A route is extremely obvious and yet Our game (Perhaps we are not psychotic enough). In unknownWarhorse Public Relations Manager, Tobias Stolz-Zwilling, shared a clip of one of those direct methods entitled “Hans’ claustrophobia instantly curre”That, although it is not totally precise, it is sure to be effective:

In a nutshell, Hans will insist on the perspective of escaping through a convenient and constrictive tunnel. Other options include fighting on their way (stealing swords for Hans and Optional brabant), or stealing their path to stables and traveling to sunset. Or, you know, you could simply drown poor Sir Hans and drag it through the tunnel, sentenced the permanent trauma. Of course, there is even a unique dialogue to explain the act: Well played on horseback!

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